In
every adventure path, there always seems to be at least one volume
that doesn’t live up to the quality of the others. For Jade
Regent,
that volume is The
Hungry Storm.
It’s a shame because this was one I was particularly looking
forward to (I’ve always liked adventures set in the far north and I
was particularly eager to see its treatment of the Erutaki,
Golarion’s version of the Inuit). There are a lot of good ideas in
it, and it’s the first one so far to make heavy use of the caravan,
around which the adventure path is supposed to centre. However, those
ideas are either not given enough depth or they just don’t string
together well. The
Hungry Storm
is not a bad
adventure—I’ve certainly seen far worse ones out there—but it’s
not particularly great either. It’s somewhat mediocre overall, and
when compared with the two excellent opening volumes, mediocre really
stands out. That said, I do believe that in the hands of a competent
GM, this adventure can still be a lot of fun for the players, who may
not even notice its shortcomings.
The
biggest difficulty The
Hungry Storm
has to deal with is the fact that it is a
journey-from-point-A-to-point-B adventure. I both love and loathe
these kinds of adventures. I love them because I like seeing the
characters outside their home turf and how they react to situations
there (and this, when it comes down to it, is the basis of the entire
Jade Regent
Adventure Path). I loathe them because it’s very difficult to
string a coherent narrative across them since the PCs can easily
wander quite far afield. Indeed, sometimes it’s better to not
bother with a narrative at all and just let the PCs explore. However,
to do that in a published adventure just results in a clone of The
Isle of Dread
transplanted to a different climate. That sort of thing has been done
a hundred times before and doesn’t really need to be done again. So
The Hungry
Storm tries
to include a central narrative. As a whole, Jade
Regent
has been doing quite well stringing out a coherent narrative over
what is essentially a journey-from-point-A-to-point-B campaign.
Unfortunately, The
Hungry Storm
on its own doesn’t manage this nearly as well.
SPOILERS
FOLLOW





